[ Technical Game Designer ]

Howdy, I’m Ernes! I'm a Technical Game Designer with a focus on game systems and technical animation. I’ve worked at both indie and triple-A studios and with various game engines, including Unity and Unreal. In addition to that, I’m a shader hobbyist (mostly using HLSL / CG) and love making short game projects in C, C++, C#, and Java.

About Me

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/763552b4-11c3-4243-b206-3377e854e8a9/icons8-linkedin-2-50.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/763552b4-11c3-4243-b206-3377e854e8a9/icons8-linkedin-2-50.png" width="40px" /> https://www.linkedin.com/in/ernes-railey/

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<aside> <img src="/icons/mail_gray.svg" alt="/icons/mail_gray.svg" width="40px" /> [email protected]

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